2Hand-Axe-Activate 2Hand-Axe-Activate 2Hand-Axe-Air-Attack1 2Hand-Axe-Air-Attack1 2Hand-Axe-Attack-Kick-L1 2Hand-Axe-Attack-Kick-L1 2Hand-Axe-Attack-Kick-L2 2Hand-Axe-Attack-Kick-L2 2Hand-Axe-Attack-Kick-R1 2Hand-Axe-Attack-Kick-R1 2Hand-Axe-Attack-Kick-R2 2Hand-Axe-Attack-Kick-R2 2Hand-Axe-Attack1 2Hand-Axe-Attack1 2Hand-Axe-Attack2 2Hand-Axe-Attack2 2Hand-Axe-Attack3 2Hand-Axe-Attack3 2Hand-Axe-Attack4 2Hand-Axe-Attack4 2Hand-Axe-Attack5 2Hand-Axe-Attack5 2Hand-Axe-Attack6 2Hand-Axe-Attack6 2Hand-Axe-Block 2Hand-Axe-Block 2Hand-Axe-Block-Break1 2Hand-Axe-Block-GetHit1 2Hand-Axe-Block-GetHit1 2Hand-Axe-Block-GetHit2 2Hand-Axe-Block-GetHit2 2Hand-Axe-Boost1 2Hand-Axe-Boost1 2Hand-Axe-Crouch-Idle 2Hand-Axe-Crouch-Walk-Backward 2Hand-Axe-Crouch-Walk-Backward-Left 2Hand-Axe-Crouch-Walk-Backward-Right 2Hand-Axe-Crouch-Walk-Forward 2Hand-Axe-Crouch-Walk-Forward-Left 2Hand-Axe-Crouch-Walk-Forward-Right 2Hand-Axe-Crouch-Walk-Left 2Hand-Axe-Crouch-Walk-Right 2Hand-Axe-Death1 2Hand-Axe-Death1 2Hand-Axe-DiveRoll-Forward1 2Hand-Axe-Dodge-Backward 2Hand-Axe-Dodge-Left 2Hand-Axe-Dodge-Left 2Hand-Axe-Dodge-Right 2Hand-Axe-Dodge-Right 2Hand-Axe-Fall 2Hand-Axe-Fall 2Hand-Axe-GetHit-B1 2Hand-Axe-GetHit-B1 2Hand-Axe-GetHit-F1 2Hand-Axe-GetHit-F1 2Hand-Axe-GetHit-F2 2Hand-Axe-GetHit-F2 2Hand-Axe-GetHit-L1 2Hand-Axe-GetHit-L1 2Hand-Axe-GetHit-R1 2Hand-Axe-GetHit-R1 2Hand-Axe-Getup1 2Hand-Axe-Idle 2Hand-Axe-Idle 2Hand-Axe-Idle-Alert1 2Hand-Axe-Idle-Alert1 2Hand-Axe-Idle-Crouch 2Hand-Axe-Idle-Injured1 2Hand-Axe-Idle-Injured1 2Hand-Axe-Idle-Static 2Hand-Axe-Jump 2Hand-Axe-Jump 2Hand-Axe-Jump-Flip 2Hand-Axe-Jump-Flip 2Hand-Axe-Knockback-Back1 2Hand-Axe-Knockback-Back2 2Hand-Axe-Knockdown1 2Hand-Axe-Land 2Hand-Axe-Pickup 2Hand-Axe-Pickup 2Hand-Axe-Revive1 2Hand-Axe-Revive1 2Hand-Axe-Roll-Backward 2Hand-Axe-Roll-Backward 2Hand-Axe-Roll-Forward 2Hand-Axe-Roll-Forward 2Hand-Axe-Roll-Left 2Hand-Axe-Roll-Left 2Hand-Axe-Roll-Right 2Hand-Axe-Roll-Right 2Hand-Axe-Run-Backward 2Hand-Axe-Run-Backward 2Hand-Axe-Run-Backward-Left 2Hand-Axe-Run-Backward-Left 2Hand-Axe-Run-Backward-Right 2Hand-Axe-Run-Backward-Right 2Hand-Axe-Run-Forward 2Hand-Axe-Run-Forward 2Hand-Axe-Run-Forward-Attack1 2Hand-Axe-Run-Forward-Attack1 2Hand-Axe-Run-Forward-Left 2Hand-Axe-Run-Forward-Left 2Hand-Axe-Run-Forward-Right 2Hand-Axe-Run-Forward-Right 2Hand-Axe-Run-Left 2Hand-Axe-Run-Left 2Hand-Axe-Run-Right 2Hand-Axe-Run-Right 2Hand-Axe-Sheath-Back-Relax 2Hand-Axe-Sheath-Back-Relax 2Hand-Axe-Sheath-Back-Unarmed 2Hand-Axe-Sheath-Back-Unarmed 2Hand-Axe-Sheath-Hips-Relax 2Hand-Axe-Sheath-Hips-Relax 2Hand-Axe-Sheath-Hips-Unarmed 2Hand-Axe-Sheath-Hips-Unarmed 2Hand-Axe-Special1 2Hand-Axe-Special1_end 2Hand-Axe-Special1_loop 2Hand-Axe-Special1_start 2Hand-Axe-Strafe-Backward 2Hand-Axe-Strafe-Backward 2Hand-Axe-Strafe-Backward-Left 2Hand-Axe-Strafe-Backward-Left 2Hand-Axe-Strafe-Backward-Right 2Hand-Axe-Strafe-Backward-Right 2Hand-Axe-Strafe-Forward 2Hand-Axe-Strafe-Forward 2Hand-Axe-Strafe-Forward-Left 2Hand-Axe-Strafe-Forward-Left 2Hand-Axe-Strafe-Forward-Right 2Hand-Axe-Strafe-Forward-Right 2Hand-Axe-Strafe-Left 2Hand-Axe-Strafe-Left 2Hand-Axe-Strafe-Right 2Hand-Axe-Strafe-Right 2Hand-Axe-Stunned 2Hand-Axe-Stunned 2Hand-Axe-Turn-Left-180 2Hand-Axe-Turn-Left-90 2Hand-Axe-Turn-Left-90 2Hand-Axe-Turn-Left-Loop 2Hand-Axe-Turn-Left-Loop 2Hand-Axe-Turn-Right-180 2Hand-Axe-Turn-Right-90 2Hand-Axe-Turn-Right-90 2Hand-Axe-Turn-Right-Loop 2Hand-Axe-Turn-Right-Loop 2Hand-Axe-Unsheath-Back-Relax 2Hand-Axe-Unsheath-Back-Relax 2Hand-Axe-Unsheath-Back-Unarmed 2Hand-Axe-Unsheath-Back-Unarmed 2Hand-Axe-Unsheath-Hips-Relax 2Hand-Axe-Unsheath-Hips-Relax 2Hand-Axe-Unsheath-Hips-Unarmed 2Hand-Axe-Unsheath-Hips-Unarmed 2Hand-Axe-Walk 2Hand-Axe-Walk 2Hand-Axe-Walk-Injured 2Hand-Axe-Walk-Injured 2Hand-Axe-Walk-Slow 2Hand-Axe-Walk-Slow 2Hand-Bow-Activate 2Hand-Bow-Aiming-CL 2Hand-Bow-Aiming-CM 2Hand-Bow-Aiming-CR 2Hand-Bow-Aiming-DL 2Hand-Bow-Aiming-DM 2Hand-Bow-Aiming-DR 2Hand-Bow-Aiming-Fire-CL 2Hand-Bow-Aiming-Fire-CM 2Hand-Bow-Aiming-Fire-CR 2Hand-Bow-Aiming-Fire-DL 2Hand-Bow-Aiming-Fire-DM 2Hand-Bow-Aiming-Fire-DR 2Hand-Bow-Aiming-Fire-UL 2Hand-Bow-Aiming-Fire-UM 2Hand-Bow-Aiming-Fire-UR 2Hand-Bow-Aiming-Pull-CL 2Hand-Bow-Aiming-Pull-CM 2Hand-Bow-Aiming-Pull-CR 2Hand-Bow-Aiming-Pull-DL 2Hand-Bow-Aiming-Pull-DM 2Hand-Bow-Aiming-Pull-DR 2Hand-Bow-Aiming-Pull-UL 2Hand-Bow-Aiming-Pull-UM 2Hand-Bow-Aiming-Pull-UR 2Hand-Bow-Aiming-UL 2Hand-Bow-Aiming-UM 2Hand-Bow-Aiming-UR 2Hand-Bow-Attack-Kick-L1 2Hand-Bow-Attack-Kick-L2 2Hand-Bow-Attack-Kick-R1 2Hand-Bow-Attack-Kick-R2 2Hand-Bow-Attack-Pickup 2Hand-Bow-Attack1 2Hand-Bow-Attack2 2Hand-Bow-Attack3 2Hand-Bow-Attack4 2Hand-Bow-Attack5 2Hand-Bow-Attack6 2Hand-Bow-Block-Break1 2Hand-Bow-Block-GetHit1 2Hand-Bow-Block-GetHit2 2Hand-Bow-Boost1 2Hand-Bow-Crouch-Idle 2Hand-Bow-Crouch-Walk-Backward 2Hand-Bow-Crouch-Walk-Backward-Left 2Hand-Bow-Crouch-Walk-Backward-Right 2Hand-Bow-Crouch-Walk-Forward 2Hand-Bow-Crouch-Walk-Forward-Left 2Hand-Bow-Crouch-Walk-Forward-Right 2Hand-Bow-Crouch-Walk-Left 2Hand-Bow-Crouch-Walk-Right 2Hand-Bow-Death1 2Hand-Bow-DiveRoll-Forward1 2Hand-Bow-Dodge-Backward 2Hand-Bow-Dodge-Left 2Hand-Bow-Dodge-Right 2Hand-Bow-Fall 2Hand-Bow-GetHit-B1 2Hand-Bow-GetHit-F1 2Hand-Bow-GetHit-F2 2Hand-Bow-GetHit-L1 2Hand-Bow-GetHit-R1 2Hand-Bow-Getup1 2Hand-Bow-Idle 2Hand-Bow-Idle-Alert1 2Hand-Bow-Idle-Injured1 2Hand-Bow-Idle-Static 2Hand-Bow-Jump 2Hand-Bow-Jump-Flip 2Hand-Bow-Knockback-Back1 2Hand-Bow-Knockback-Back2 2Hand-Bow-Knockdown1 2Hand-Bow-Land 2Hand-Bow-Revive1 2Hand-Bow-Roll-Backward 2Hand-Bow-Roll-Forward 2Hand-Bow-Roll-Left 2Hand-Bow-Roll-Right 2Hand-Bow-Run-Backward 2Hand-Bow-Run-Backward-Left 2Hand-Bow-Run-Backward-Right 2Hand-Bow-Run-Forward 2Hand-Bow-Run-Forward-Left 2Hand-Bow-Run-Forward-Right 2Hand-Bow-Run-Left 2Hand-Bow-Run-Right 2Hand-Bow-Sheath-Back-Relax 2Hand-Bow-Sheath-Back-Unarmed 2Hand-Bow-Sheath-Hips-Relax 2Hand-Bow-Sheath-Hips-Unarmed 2Hand-Bow-Strafe-Backward 2Hand-Bow-Strafe-Backward-Left 2Hand-Bow-Strafe-Backward-Right 2Hand-Bow-Strafe-Forward 2Hand-Bow-Strafe-Forward-Left 2Hand-Bow-Strafe-Forward-Right 2Hand-Bow-Strafe-Left 2Hand-Bow-Strafe-Right 2Hand-Bow-Stunned 2Hand-Bow-Turn-Left-180 2Hand-Bow-Turn-Left-90 2Hand-Bow-Turn-Left-Loop 2Hand-Bow-Turn-Right-180 2Hand-Bow-Turn-Right-90 2Hand-Bow-Turn-Right-Loop 2Hand-Bow-Unsheath-Back-Relax 2Hand-Bow-Unsheath-Back-Unarmed 2Hand-Bow-Unsheath-Hips-Relax 2Hand-Bow-Unsheath-Hips-Unarmed 2Hand-Bow-Walk 2Hand-Bow-Walk-Injured 2Hand-Bow-Walk-Slow 2Hand-Crossbow-Activate 2Hand-Crossbow-Aiming-CL 2Hand-Crossbow-Aiming-CM 2Hand-Crossbow-Aiming-CR 2Hand-Crossbow-Aiming-DL 2Hand-Crossbow-Aiming-DM 2Hand-Crossbow-Aiming-DR 2Hand-Crossbow-Aiming-Fire-CL 2Hand-Crossbow-Aiming-Fire-CM 2Hand-Crossbow-Aiming-Fire-CR 2Hand-Crossbow-Aiming-Fire-DL 2Hand-Crossbow-Aiming-Fire-DM 2Hand-Crossbow-Aiming-Fire-DR 2Hand-Crossbow-Aiming-Fire-UL 2Hand-Crossbow-Aiming-Fire-UM 2Hand-Crossbow-Aiming-Fire-UR 2Hand-Crossbow-Aiming-UL 2Hand-Crossbow-Aiming-UM 2Hand-Crossbow-Aiming-UR 2Hand-Crossbow-Attack-Kick-L1 2Hand-Crossbow-Attack-Kick-L2 2Hand-Crossbow-Attack-Kick-R1 2Hand-Crossbow-Attack-Kick-R2 2Hand-Crossbow-Attack1 2Hand-Crossbow-Attack2 2Hand-Crossbow-Attack3 2Hand-Crossbow-Attack4 2Hand-Crossbow-Attack5 2Hand-Crossbow-Attack6 2Hand-Crossbow-Block 2Hand-Crossbow-Block-Break1 2Hand-Crossbow-Block-GetHit1 2Hand-Crossbow-Block-GetHit2 2Hand-Crossbow-Boost1 2Hand-Crossbow-Crouch-Idle 2Hand-Crossbow-Crouch-Walk-Backward 2Hand-Crossbow-Crouch-Walk-Backward-Left 2Hand-Crossbow-Crouch-Walk-Backward-Right 2Hand-Crossbow-Crouch-Walk-Forward 2Hand-Crossbow-Crouch-Walk-Forward-Left 2Hand-Crossbow-Crouch-Walk-Forward-Right 2Hand-Crossbow-Crouch-Walk-Left 2Hand-Crossbow-Crouch-Walk-Right 2Hand-Crossbow-Death1 2Hand-Crossbow-DiveRoll-Forward1 2Hand-Crossbow-Dodge-Backward 2Hand-Crossbow-Dodge-Left 2Hand-Crossbow-Dodge-Right 2Hand-Crossbow-Fall 2Hand-Crossbow-GetHit-B1 2Hand-Crossbow-GetHit-F1 2Hand-Crossbow-GetHit-F2 2Hand-Crossbow-GetHit-L1 2Hand-Crossbow-GetHit-R1 2Hand-Crossbow-Getup1 2Hand-Crossbow-Idle 2Hand-Crossbow-Idle-Alert1 2Hand-Crossbow-Idle-Injured1 2Hand-Crossbow-Idle-Static 2Hand-Crossbow-Jump 2Hand-Crossbow-Jump-Flip 2Hand-Crossbow-Knockback-Back1 2Hand-Crossbow-Knockback-Back2 2Hand-Crossbow-Knockdown1 2Hand-Crossbow-Land 2Hand-Crossbow-Pickup 2Hand-Crossbow-Reload 2Hand-Crossbow-Revive1 2Hand-Crossbow-Roll-Backward 2Hand-Crossbow-Roll-Forward 2Hand-Crossbow-Roll-Left 2Hand-Crossbow-Roll-Right 2Hand-Crossbow-Run-Backward 2Hand-Crossbow-Run-Backward-Left 2Hand-Crossbow-Run-Backward-Right 2Hand-Crossbow-Run-Forward 2Hand-Crossbow-Run-Forward-Left 2Hand-Crossbow-Run-Forward-Right 2Hand-Crossbow-Run-Left 2Hand-Crossbow-Run-Right 2Hand-Crossbow-Sheath-Back-Relax 2Hand-Crossbow-Sheath-Back-Unarmed 2Hand-Crossbow-Sheath-Hips-Relax 2Hand-Crossbow-Sheath-Hips-Unarmed 2Hand-Crossbow-Strafe-Backward 2Hand-Crossbow-Strafe-Backward-Left 2Hand-Crossbow-Strafe-Backward-Right 2Hand-Crossbow-Strafe-Forward 2Hand-Crossbow-Strafe-Forward-Left 2Hand-Crossbow-Strafe-Forward-Right 2Hand-Crossbow-Strafe-Left 2Hand-Crossbow-Strafe-Right 2Hand-Crossbow-Stunned 2Hand-Crossbow-Turn-Left-180 2Hand-Crossbow-Turn-Left-90 2Hand-Crossbow-Turn-Left-Loop 2Hand-Crossbow-Turn-Right-180 2Hand-Crossbow-Turn-Right-90 2Hand-Crossbow-Turn-Right-Loop 2Hand-Crossbow-Unsheath-Back-Relax 2Hand-Crossbow-Unsheath-Back-Unarmed 2Hand-Crossbow-Unsheath-Hips-Relax 2Hand-Crossbow-Unsheath-Hips-Unarmed 2Hand-Crossbow-Walk 2Hand-Crossbow-Walk-Injured 2Hand-Crossbow-Walk-Slow 2Hand-Shooting-Activate 2Hand-Shooting-Aiming-CL 2Hand-Shooting-Aiming-CM 2Hand-Shooting-Aiming-CR 2Hand-Shooting-Aiming-DL 2Hand-Shooting-Aiming-DM 2Hand-Shooting-Aiming-DR 2Hand-Shooting-Aiming-Fire-CL 2Hand-Shooting-Aiming-Fire-CM 2Hand-Shooting-Aiming-Fire-CR 2Hand-Shooting-Aiming-Fire-DL 2Hand-Shooting-Aiming-Fire-DM 2Hand-Shooting-Aiming-Fire-DR 2Hand-Shooting-Aiming-Fire-UL 2Hand-Shooting-Aiming-Fire-UM 2Hand-Shooting-Aiming-Fire-UR 2Hand-Shooting-Aiming-UL 2Hand-Shooting-Aiming-UM 2Hand-Shooting-Aiming-UR 2Hand-Shooting-Attack-Kick-L1 2Hand-Shooting-Attack-Kick-L2 2Hand-Shooting-Attack-Kick-R1 2Hand-Shooting-Attack-Kick-R2 2Hand-Shooting-Attack1 2Hand-Shooting-Attack2 2Hand-Shooting-Block 2Hand-Shooting-Block-Break1 2Hand-Shooting-Block-GetHit1 2Hand-Shooting-Block-GetHit2 2Hand-Shooting-Boost1 2Hand-Shooting-Crouch-Idle 2Hand-Shooting-Crouch-Walk-Backward 2Hand-Shooting-Crouch-Walk-Backward-Left 2Hand-Shooting-Crouch-Walk-Backward-Right 2Hand-Shooting-Crouch-Walk-Forward 2Hand-Shooting-Crouch-Walk-Forward-Left 2Hand-Shooting-Crouch-Walk-Forward-Right 2Hand-Shooting-Crouch-Walk-Left 2Hand-Shooting-Crouch-Walk-Right 2Hand-Shooting-Death1 2Hand-Shooting-DiveRoll-Forward1 2Hand-Shooting-Dodge-Backward 2Hand-Shooting-Dodge-Left 2Hand-Shooting-Dodge-Right 2Hand-Shooting-Fall 2Hand-Shooting-Fire-Rifle1 2Hand-Shooting-Fire-Rifle2 2Hand-Shooting-GetHit-B1 2Hand-Shooting-GetHit-F1 2Hand-Shooting-GetHit-F2 2Hand-Shooting-GetHit-L1 2Hand-Shooting-GetHit-R1 2Hand-Shooting-Getup1 2Hand-Shooting-Idle 2Hand-Shooting-Idle 2Hand-Shooting-Idle-Alert1 2Hand-Shooting-Idle-Injured1 2Hand-Shooting-Idle-Static 2Hand-Shooting-Jump 2Hand-Shooting-Jump-Flip 2Hand-Shooting-Knockback-Back1 2Hand-Shooting-Knockback-Back2 2Hand-Shooting-Knockdown1 2Hand-Shooting-Land 2Hand-Shooting-Pain1 2Hand-Shooting-Pickup 2Hand-Shooting-Reload-Rifle 2Hand-Shooting-Revive1 2Hand-Shooting-Roll-Backward 2Hand-Shooting-Roll-Forward 2Hand-Shooting-Roll-Left 2Hand-Shooting-Roll-Right 2Hand-Shooting-Run-Backward 2Hand-Shooting-Run-Backward-Left 2Hand-Shooting-Run-Backward-Right 2Hand-Shooting-Run-Forward 2Hand-Shooting-Run-Forward-Left 2Hand-Shooting-Run-Forward-Right 2Hand-Shooting-Run-Left 2Hand-Shooting-Run-Right 2Hand-Shooting-Sheath-Back-Relax 2Hand-Shooting-Sheath-Back-Unarmed 2Hand-Shooting-Sheath-Hips-Relax 2Hand-Shooting-Sheath-Hips-Unarmed 2Hand-Shooting-Strafe-Backward 2Hand-Shooting-Strafe-Backward-Left 2Hand-Shooting-Strafe-Backward-Right 2Hand-Shooting-Strafe-Forward 2Hand-Shooting-Strafe-Forward-Left 2Hand-Shooting-Strafe-Forward-Right 2Hand-Shooting-Strafe-Left 2Hand-Shooting-Strafe-Right 2Hand-Shooting-Stunned 2Hand-Shooting-Turn-Left-180 2Hand-Shooting-Turn-Left-90 2Hand-Shooting-Turn-Left-Loop 2Hand-Shooting-Turn-Right-180 2Hand-Shooting-Turn-Right-90 2Hand-Shooting-Turn-Right-Loop 2Hand-Shooting-Unsheath-Back-Relax 2Hand-Shooting-Unsheath-Back-Unarmed 2Hand-Shooting-Unsheath-Hips-Relax 2Hand-Shooting-Unsheath-Hips-Unarmed 2Hand-Shooting-Walk 2Hand-Shooting-Walk-Injured 2Hand-Shootinig-Walk-Slow 2Hand-Spear-Activate 2Hand-Spear-Air-Attack1 2Hand-Spear-Attack-Kick-L1 2Hand-Spear-Attack-Kick-L2 2Hand-Spear-Attack-Kick-R1 2Hand-Spear-Attack-Kick-R2 2Hand-Spear-Attack1 2Hand-Spear-Attack10 2Hand-Spear-Attack11 2Hand-Spear-Attack2 2Hand-Spear-Attack3 2Hand-Spear-Attack4 2Hand-Spear-Attack5 2Hand-Spear-Attack6 2Hand-Spear-Attack7 2Hand-Spear-Attack8 2Hand-Spear-Attack9 2Hand-Spear-Block 2Hand-Spear-Block-Break1 2Hand-Spear-Block-GetHit1 2Hand-Spear-Block-GetHit1 2Hand-Spear-Boost1 2Hand-Spear-Crouch-Idle 2Hand-Spear-Crouch-Walk-Backward 2Hand-Spear-Crouch-Walk-Backward-Left 2Hand-Spear-Crouch-Walk-Backward-Right 2Hand-Spear-Crouch-Walk-Forward 2Hand-Spear-Crouch-Walk-Forward-Left 2Hand-Spear-Crouch-Walk-Forward-Right 2Hand-Spear-Crouch-Walk-Left 2Hand-Spear-Crouch-Walk-Right 2Hand-Spear-Death1 2Hand-Spear-DiveRoll-Forward1 2Hand-Spear-Dodge-Backward 2Hand-Spear-Dodge-Left 2Hand-Spear-Dodge-Right 2Hand-Spear-Fall 2Hand-Spear-GetHit-B1 2Hand-Spear-GetHit-F1 2Hand-Spear-GetHit-F2 2Hand-Spear-GetHit-L1 2Hand-Spear-GetHit-R1 2Hand-Spear-Getup1 2Hand-Spear-Idle 2Hand-Spear-Idle-Alert1 2Hand-Spear-Idle-Injured1 2Hand-Spear-Idle-Static 2Hand-Spear-Jump 2Hand-Spear-Jump-Flip 2Hand-Spear-Knockback-Back1 2Hand-Spear-Knockback-Back2 2Hand-Spear-Knockdown1 2Hand-Spear-Land 2Hand-Spear-Pickup 2Hand-Spear-Revive1 2Hand-Spear-Roll-Backward 2Hand-Spear-Roll-Forward 2Hand-Spear-Roll-Left 2Hand-Spear-Roll-Right 2Hand-Spear-Run-Backward 2Hand-Spear-Run-Backward-Left 2Hand-Spear-Run-Backward-Right 2Hand-Spear-Run-Forward 2Hand-Spear-Run-Forward-Attack1 2Hand-Spear-Run-Forward-Left 2Hand-Spear-Run-Forward-Right 2Hand-Spear-Run-Left 2Hand-Spear-Run-Right 2Hand-Spear-Sheath-Back-Relax 2Hand-Spear-Sheath-Back-Unarmed 2Hand-Spear-Sheath-Hips-Relax 2Hand-Spear-Sheath-Hips-Unarmed 2Hand-Spear-Special1_end 2Hand-Spear-Special1_loop 2Hand-Spear-Special1_start 2Hand-Spear-Strafe-Backward 2Hand-Spear-Strafe-Backward-Left 2Hand-Spear-Strafe-Backward-Right 2Hand-Spear-Strafe-Forward 2Hand-Spear-Strafe-Forward-Left 2Hand-Spear-Strafe-Forward-Right 2Hand-Spear-Strafe-Left 2Hand-Spear-Strafe-Right 2Hand-Spear-Stunned 2Hand-Spear-Turn-Left-180 2Hand-Spear-Turn-Left-90 2Hand-Spear-Turn-Left-Loop 2Hand-Spear-Turn-Right-180 2Hand-Spear-Turn-Right-90 2Hand-Spear-Turn-Right-Loop 2Hand-Spear-Unsheath-Back-Relax 2Hand-Spear-Unsheath-Back-Unarmed 2Hand-Spear-Unsheath-Hips-Relax 2Hand-Spear-Unsheath-Hips-Unarmed 2Hand-Spear-Walk 2Hand-Spear-Walk-Injured 2Hand-Spear-Walk-Slow 2Hand-Staff-Activate 2Hand-Staff-Air-Attack1 2Hand-Staff-Attack-Kick-L1 2Hand-Staff-Attack-Kick-L2 2Hand-Staff-Attack-Kick-R1 2Hand-Staff-Attack-Kick-R2 2Hand-Staff-Attack1 2Hand-Staff-Attack2 2Hand-Staff-Attack3 2Hand-Staff-Attack4 2Hand-Staff-Attack5 2Hand-Staff-Attack6 2Hand-Staff-Block 2Hand-Staff-Block-Break1 2Hand-Staff-Block-GetHit1 2Hand-Staff-Block-GetHit2 2Hand-Staff-Boost1 2Hand-Staff-Cast-Attack1_end 2Hand-Staff-Cast-Attack1_loop 2Hand-Staff-Cast-Attack1_start 2Hand-Staff-Cast-Attack2_end 2Hand-Staff-Cast-Attack2_loop 2Hand-Staff-Cast-Attack2_start 2Hand-Staff-Cast-Attack3_end 2Hand-Staff-Cast-Attack3_loop 2Hand-Staff-Cast-Attack3_start 2Hand-Staff-Cast-L-AOE1_end 2Hand-Staff-Cast-L-AOE1_loop 2Hand-Staff-Cast-L-AOE1_start 2Hand-Staff-Cast-L-AOE2_end 2Hand-Staff-Cast-L-AOE2_loop 2Hand-Staff-Cast-L-AOE2_start 2Hand-Staff-Cast-L-Buff1_end 2Hand-Staff-Cast-L-Buff1_loop 2Hand-Staff-Cast-L-Buff1_start 2Hand-Staff-Cast-L-Buff2_end 2Hand-Staff-Cast-L-Buff2_loop 2Hand-Staff-Cast-L-Buff2_start 2Hand-Staff-Cast-L-Summon1_end 2Hand-Staff-Cast-L-Summon1_loop 2Hand-Staff-Cast-L-Summon1_start 2Hand-Staff-Cast-L-Summon2_end 2Hand-Staff-Cast-L-Summon2_loop 2Hand-Staff-Cast-L-Summon2_start 2Hand-Staff-Crouch-Idle 2Hand-Staff-Crouch-Walk-Backward 2Hand-Staff-Crouch-Walk-Backward-Left 2Hand-Staff-Crouch-Walk-Backward-Right 2Hand-Staff-Crouch-Walk-Forward 2Hand-Staff-Crouch-Walk-Forward-Left 2Hand-Staff-Crouch-Walk-Forward-Right 2Hand-Staff-Crouch-Walk-Left 2Hand-Staff-Crouch-Walk-Right 2Hand-Staff-Death1 2Hand-Staff-DiveRoll-Forward1 2Hand-Staff-Dodge-Backward 2Hand-Staff-Dodge-Left 2Hand-Staff-Dodge-Right 2Hand-Staff-Fall 2Hand-Staff-GetHit-B1 2Hand-Staff-GetHit-F1 2Hand-Staff-GetHit-F2 2Hand-Staff-GetHit-L1 2Hand-Staff-GetHit-R1 2Hand-Staff-Getup1 2Hand-Staff-Idle 2Hand-Staff-Idle-Alert1 2Hand-Staff-Idle-Injured1 2Hand-Staff-Idle-Static 2Hand-Staff-Jump 2Hand-Staff-Jump-Flip 2Hand-Staff-Knockback-Back1 2Hand-Staff-Knockback-Back2 2Hand-Staff-Knockdown1 2Hand-Staff-Land 2Hand-Staff-Pickup 2Hand-Staff-Revive1 2Hand-Staff-Roll-Backward 2Hand-Staff-Roll-Forward 2Hand-Staff-Roll-Left 2Hand-Staff-Roll-Right 2Hand-Staff-Run-Backward 2Hand-Staff-Run-Backward-Left 2Hand-Staff-Run-Backward-Right 2Hand-Staff-Run-Forward 2Hand-Staff-Run-Forward-Attack1 2Hand-Staff-Run-Forward-Left 2Hand-Staff-Run-Forward-Right 2Hand-Staff-Run-Left 2Hand-Staff-Run-Right 2Hand-Staff-Sheath-Back-Relax 2Hand-Staff-Sheath-Back-Unarmed 2Hand-Staff-Sheath-Hips-Relax 2Hand-Staff-Sheath-Hips-Unarmed 2Hand-Staff-Special1_end 2Hand-Staff-Special1_loop 2Hand-Staff-Special1_start 2Hand-Staff-Strafe-Backward 2Hand-Staff-Strafe-Backward-Left 2Hand-Staff-Strafe-Backward-Right 2Hand-Staff-Strafe-Forward 2Hand-Staff-Strafe-Forward-Left 2Hand-Staff-Strafe-Forward-Right 2Hand-Staff-Strafe-Left 2Hand-Staff-Strafe-Right 2Hand-Staff-Stunned 2Hand-Staff-Turn-Left-180 2Hand-Staff-Turn-Left-90 2Hand-Staff-Turn-Left-Loop 2Hand-Staff-Turn-Right-180 2Hand-Staff-Turn-Right-90 2Hand-Staff-Turn-Right-Loop 2Hand-Staff-Unsheath-Back-Relax 2Hand-Staff-Unsheath-Back-Unarmed 2Hand-Staff-Unsheath-Hips-Relax 2Hand-Staff-Unsheath-Hips-Unarmed 2Hand-Staff-Walk 2Hand-Staff-Walk-Injured 2Hand-Staff-Walk-Slow 2Hand-Staff-Walk-Slow-WithStaff 2Hand-Staff-Walk-WithStaff 2Hand-Sword-Activate 2Hand-Sword-Air-Attack1 2Hand-Sword-Attack-Kick-L1 2Hand-Sword-Attack-Kick-L2 2Hand-Sword-Attack-Kick-R1 2Hand-Sword-Attack-Kick-R2 2Hand-Sword-Attack1 2Hand-Sword-Attack10 2Hand-Sword-Attack11 2Hand-Sword-Attack2 2Hand-Sword-Attack3 2Hand-Sword-Attack4 2Hand-Sword-Attack5 2Hand-Sword-Attack6 2Hand-Sword-Attack7 2Hand-Sword-Attack8 2Hand-Sword-Attack9 2Hand-Sword-Block 2Hand-Sword-Block-Break1 2Hand-Sword-Block-GetHit1 2Hand-Sword-Block-GetHit2 2Hand-Sword-Boost1 2Hand-Sword-Crouch-Idle 2Hand-Sword-Crouch-Walk-Backward 2Hand-Sword-Crouch-Walk-Backward-Left 2Hand-Sword-Crouch-Walk-Backward-Right 2Hand-Sword-Crouch-Walk-Forward 2Hand-Sword-Crouch-Walk-Forward-Left 2Hand-Sword-Crouch-Walk-Forward-Right 2Hand-Sword-Crouch-Walk-Left 2Hand-Sword-Crouch-Walk-Right 2Hand-Sword-Death1 2Hand-Sword-DiveRoll-Forward1 2Hand-Sword-Dodge-Backward 2Hand-Sword-Dodge-Left 2Hand-Sword-Dodge-Right 2Hand-Sword-Fall 2Hand-Sword-GetHit-B1 2Hand-Sword-GetHit-F1 2Hand-Sword-GetHit-F2 2Hand-Sword-GetHit-L1 2Hand-Sword-GetHit-R1 2Hand-Sword-Getup1 2Hand-Sword-Idle 2Hand-Sword-Idle-Alert1 2Hand-Sword-Idle-Injured1 2Hand-Sword-Idle-Static 2Hand-Sword-Jump 2Hand-Sword-Jump-Flip 2Hand-Sword-Knockback-Back1 2Hand-Sword-Knockback-Back2 2Hand-Sword-Knockdown1 2Hand-Sword-Land 2Hand-Sword-Pickup 2Hand-Sword-Revive1 2Hand-Sword-Roll-Backward 2Hand-Sword-Roll-Forward 2Hand-Sword-Roll-Left 2Hand-Sword-Roll-Right 2Hand-Sword-Run-Backward 2Hand-Sword-Run-Backward-Left 2Hand-Sword-Run-Backward-Right 2Hand-Sword-Run-Forward 2Hand-Sword-Run-Forward-Attack1 2Hand-Sword-Run-Forward-Left 2Hand-Sword-Run-Forward-Right 2Hand-Sword-Run-Left 2Hand-Sword-Run-Right 2Hand-Sword-Sheath-Back-Relax 2Hand-Sword-Sheath-Back-Unarmed 2Hand-Sword-Sheath-Hips-Relax 2Hand-Sword-Sheath-Hips-Unarmed 2Hand-Sword-Special1_end 2Hand-Sword-Special1_loop 2Hand-Sword-Special1_start 2Hand-Sword-Strafe-Backward 2Hand-Sword-Strafe-Backward-Left 2Hand-Sword-Strafe-Backward-Right 2Hand-Sword-Strafe-Forward 2Hand-Sword-Strafe-Forward-Left 2Hand-Sword-Strafe-Forward-Right 2Hand-Sword-Strafe-Left 2Hand-Sword-Strafe-Right 2Hand-Sword-Stunned 2Hand-Sword-Turn-Left-180 2Hand-Sword-Turn-Left-90 2Hand-Sword-Turn-Left-Loop 2Hand-Sword-Turn-Right-180 2Hand-Sword-Turn-Right-90 2Hand-Sword-Turn-Right-Loop 2Hand-Sword-Unsheath-Back-Relax 2Hand-Sword-Unsheath-Back-Unarmed 2Hand-Sword-Unsheath-Hips-Relax 2Hand-Sword-Unsheath-Hips-Unarmed 2Hand-Sword-Walk 2Hand-Sword-Walk-Injured 2Hand-Sword-Walk-Slow Armed-Activate-Left Armed-Activate-Right Armed-Air-Attack-L1 Armed-Air-Attack-R1 Armed-Attack-Dual1 Armed-Attack-Dual2 Armed-Attack-Dual3 Armed-Attack-Kick-L1 Armed-Attack-Kick-L2 Armed-Attack-Kick-R1 Armed-Attack-Kick-R2 Armed-Block-Dual Armed-Block-Dual-Break Armed-Block-Dual-Break1 Armed-Block-Dual-GetHit1 Armed-Block-Dual-GetHit2 Armed-Block-L Armed-Block-L-Break1 Armed-Block-L-GetHit1 Armed-Block-L-GetHit2 Armed-Block-R Armed-Block-R-Break1 Armed-Block-R-GetHit1 Armed-Block-R-GetHit2 Armed-Boost1 Armed-Cast-L-AOE1_end Armed-Cast-L-AOE1_loop Armed-Cast-L-AOE1_start Armed-Cast-L-AOE2_end Armed-Cast-L-AOE2_loop Armed-Cast-L-AOE2_start Armed-Cast-L-Attack-Hand1_end Armed-Cast-L-Attack-Hand1_loop Armed-Cast-L-Attack-Hand1_start Armed-Cast-L-Attack-Hand2_end Armed-Cast-L-Attack-Hand2_loop Armed-Cast-L-Attack-Hand2_start Armed-Cast-L-Attack-Hand3_end Armed-Cast-L-Attack-Hand3_loop Armed-Cast-L-Attack-Hand3_start Armed-Cast-L-Attack1_end Armed-Cast-L-Attack1_loop Armed-Cast-L-Attack1_start Armed-Cast-L-Attack2_end Armed-Cast-L-Attack2_loop Armed-Cast-L-Attack2_start Armed-Cast-L-Attack3_end Armed-Cast-L-Attack3_loop Armed-Cast-L-Attack3_start Armed-Cast-L-Buff1_end Armed-Cast-L-Buff1_loop Armed-Cast-L-Buff1_start Armed-Cast-L-Buff2_end Armed-Cast-L-Buff2_loop Armed-Cast-L-Buff2_start Armed-Cast-L-Summon1_end Armed-Cast-L-Summon1_loop Armed-Cast-L-Summon1_start Armed-Cast-L-Summon2_end Armed-Cast-L-Summon2_loop Armed-Cast-L-Summon2_start Armed-Cast-R-AOE1_end Armed-Cast-R-AOE1_loop Armed-Cast-R-AOE1_start Armed-Cast-R-AOE2_end Armed-Cast-R-AOE2_loop Armed-Cast-R-AOE2_start Armed-Cast-R-Attack-Hand1_end Armed-Cast-R-Attack-Hand1_loop Armed-Cast-R-Attack-Hand1_start Armed-Cast-R-Attack-Hand2_end Armed-Cast-R-Attack-Hand2_loop Armed-Cast-R-Attack-Hand2_start Armed-Cast-R-Attack-Hand3_end Armed-Cast-R-Attack-Hand3_loop Armed-Cast-R-Attack-Hand3_start Armed-Cast-R-Attack1_end Armed-Cast-R-Attack1_loop Armed-Cast-R-Attack1_start Armed-Cast-R-Attack2_end Armed-Cast-R-Attack2_loop Armed-Cast-R-Attack2_start Armed-Cast-R-Attack3_end Armed-Cast-R-Attack3_loop Armed-Cast-R-Attack3_start Armed-Cast-R-Buff1_end Armed-Cast-R-Buff1_loop Armed-Cast-R-Buff1_start Armed-Cast-R-Buff2_end Armed-Cast-R-Buff2_loop Armed-Cast-R-Buff2_start Armed-Cast-R-Summon1_end Armed-Cast-R-Summon1_loop Armed-Cast-R-Summon1_start Armed-Cast-R-Summon2_end Armed-Cast-R-Summon2_loop Armed-Cast-R-Summon2_start Armed-Crouch-Idle Armed-Crouch-Walk-Backward Armed-Crouch-Walk-Backward-Left Armed-Crouch-Walk-Backward-Right Armed-Crouch-Walk-Forward Armed-Crouch-Walk-Forward-Left Armed-Crouch-Walk-Forward-Right Armed-Crouch-Walk-Left Armed-Crouch-Walk-Right Armed-Death1 Armed-DiveRoll-Forward1 Armed-Dodge-Backward Armed-Dodge-Left Armed-Dodge-Right Armed-Fall Armed-GetHit-B1 Armed-GetHit-F1 Armed-GetHit-F2 Armed-GetHit-L1 Armed-GetHit-R1 Armed-Getup1 Armed-Idle Armed-Idle-Alert1 Armed-Idle-Injured1 Armed-Idle-Pistol-Dual Armed-Idle-Pistol-Dual-Crouch Armed-Idle-Pistol-Dual-Injured1 Armed-Idle-Pistol-Dual-Static Armed-Idle-Pistol-L Armed-Idle-Pistol-L-Crouch Armed-Idle-Pistol-L-Injured1 Armed-Idle-Pistol-L-Static Armed-Idle-Pistol-R Armed-Idle-Pistol-R-Crouch Armed-Idle-Pistol-R-Injured1 Armed-Idle-Pistol-R-Static Armed-Idle-Static Armed-Jump Armed-Jump-Flip Armed-Knockback-Back1 Armed-Knockback-Back2 Armed-Knockdown1 Armed-Land Armed-Pickup-Left Armed-Pickup-Right Armed-Revive1 Armed-Roll-Backward Armed-Roll-Forward Armed-Roll-Left Armed-Roll-Right Armed-Run-Attack-Dual Armed-Run-Attack-L1 Armed-Run-Attack-R1 Armed-Run-Backward Armed-Run-Backward-Left Armed-Run-Backward-Right Armed-Run-Forward Armed-Run-Forward-Left Armed-Run-Forward-Right Armed-Run-Left Armed-Run-Right Armed-Sheath-Dual-ToArmed-Back Armed-Sheath-Dual-ToArmed-Hips Armed-Sheath-Dual-ToRelax-Back Armed-Sheath-Dual-ToRelax-Hips Armed-Sheath-Dual-ToUnarmed-Back Armed-Sheath-Dual-ToUnarmed-Hips Armed-Sheath-L-Back-Relax Armed-Sheath-L-Back-Unarmed Armed-Sheath-L-Hips-Relax Armed-Sheath-L-Hips-Unarmed Armed-Sheath-L-ToArmed-Back Armed-Sheath-L-ToArmed-Hips Armed-Sheath-R-Back-Relax Armed-Sheath-R-Back-Unarmed Armed-Sheath-R-Hips-Relax Armed-Sheath-R-Hips-Unarmed Armed-Sheath-R-ToArmed-Back Armed-Sheath-R-ToArmed-Hips Armed-Shield-Activate Armed-Shield-Attack1 Armed-Shield-Attack2 Armed-Shield-Attack3 Armed-Shield-Block Armed-Shield-Block-Break1 Armed-Shield-Block-GetHit1 Armed-Shield-Block-GetHit2 Armed-Shield-Boost1 Armed-Shield-Death1 Armed-Shield-Idle Armed-Shield-Idle-Crouch Armed-Shield-Idle-Injured1 Armed-Shield-Idle-Static Armed-Shield-Knockback-Back1 Armed-Shield-Knockback-Back2 Armed-Shield-Pickup Armed-Shield-Revive1 Armed-Shield-Run-Backward Armed-Shield-Run-Backward-Left Armed-Shield-Run-Backward-Right Armed-Shield-Run-Forward Armed-Shield-Run-Forward-Block Armed-Shield-Run-Forward-Charge Armed-Shield-Run-Forward-Left Armed-Shield-Run-Forward-Right Armed-Shield-Run-Left Armed-Shield-Run-Right Armed-Shield-Sheath-ToArmed Armed-Shield-Sheath-ToRelax Armed-Shield-Sheath-ToUnarmed Armed-Shield-Strafe-Backward Armed-Shield-Strafe-Backward-Left Armed-Shield-Strafe-Backward-Right Armed-Shield-Strafe-Forward Armed-Shield-Strafe-Forward-Left Armed-Shield-Strafe-Forward-Right Armed-Shield-Strafe-Left Armed-Shield-Strafe-Right Armed-Shield-Turn-Left-180 Armed-Shield-Turn-Left-90 Armed-Shield-Turn-Left-Loop Armed-Shield-Turn-Right-180 Armed-Shield-Turn-Right-90 Armed-Shield-Turn-Right-Loop Armed-Shield-Unsheath-FromArmed Armed-Shield-Unsheath-FromRelax Armed-Shield-Unsheath-FromUnarmed Armed-Shield-Walk Armed-Shield-Walk-Block Armed-Shield-Walk-Injured Armed-Shield-Walk-Slow Armed-Shield-Walk-Slow-Block Armed-Special1_end Armed-Special1_loop Armed-Special1_start Armed-Strafe-Backward Armed-Strafe-Backward-Left Armed-Strafe-Backward-Right Armed-Strafe-Forward Armed-Strafe-Forward-Left Armed-Strafe-Forward-Right Armed-Strafe-Left Armed-Strafe-Right Armed-Stunned Armed-Turn-Left-180 Armed-Turn-Left-90 Armed-Turn-Left-Loop Armed-Turn-Right-180 Armed-Turn-Right-90 Armed-Turn-Right-Loop Armed-Unsheath-Dual-FromArmed-Back Armed-Unsheath-Dual-FromArmed-Hips Armed-UnSheath-L-FromArmed-Back Armed-UnSheath-L-FromArmed-Hips Armed-Unsheath-R-FromArmed-Back Armed-Unsheath-R-FromArmed-Hips Armed-Walk Armed-Walk-Injured Armed-Walk-Slow Armed-WeaponSwitch-Dual-Back Armed-WeaponSwitch-Dual-Hips Armed-WeaponSwitch-L-Back Armed-WeaponSwitch-L-Hips Armed-WeaponSwitch-R-Back Armed-WeaponSwitch-R-Hips Climb-Ladder-Down Climb-Ladder-Idle Climb-Ladder-Off-Bottom Climb-Ladder-Off-Bottom-Unarmed Climb-Ladder-Off-Top Climb-Ladder-Off-Top-Unarmed Climb-Ladder-On-Bottom Climb-Ladder-On-Bottom-Unarmed Climb-Ladder-On-Top Climb-Ladder-On-Top-Unarmed Climb-Ladder-Up Crawl-Forward Crawl-Idle Dagger-Attack-L1 Dagger-Attack-L2 Dagger-Attack-L3 Dagger-Attack-R1 Dagger-Attack-R2 Dagger-Attack-R3 Hand-Bow-Block Item-Attack-L1 Item-Attack-L2 Item-Attack-L3 Item-Attack-L4 Item-Attack-R1 Item-Attack-R2 Item-Attack-R3 Item-Attack-R4 Ledge-Climb Ledge-Drop Ledge-Grab Ledge-Idle Ledge-Left Ledge-Left Ledge-Right Ledge-Right Mace-Attack-L1 Mace-Attack-L2 Mace-Attack-L3 Mace-Attack-R1 Mace-Attack-R2 Mace-Attack-R3 Pistol-Attack-Dual1 Pistol-Attack-Dual2 Pistol-Attack-Dual3 Pistol-Attack-L1 Pistol-Attack-L2 Pistol-Attack-L3 Pistol-Attack-R1 Pistol-Attack-R2 Pistol-Attack-R3 Pistol-Reload-L1 Pistol-Reload-R1 Relax-Activate Relax-Bow1 Relax-Bow2 Relax-Drink1 Relax-Fall Relax-Idle Relax-Idle-Crouch Relax-Idle-Drunk-Female1 Relax-Idle-Drunk-Female2 Relax-Idle-Drunk1 Relax-Idle-Drunk2 Relax-Jump Relax-Land Relax-Laydown-Getup Relax-Laydown-Laydown Relax-Laydown-Sleep Relax-No Relax-Pickup Relax-Run-Backward Relax-Run-Backward-Left Relax-Run-Backward-Right Relax-Run-Forward Relax-Run-Forward-Left Relax-Run-Forward-Right Relax-Run-Left Relax-Run-Right Relax-Sit-Idle Relax-Sit-Sitdown Relax-Sit-Standup Relax-Talk1 Relax-Talk2 Relax-Talk3 Relax-Talk4 Relax-Talk5 Relax-Talk6 Relax-Talk7 Relax-Talk8 Relax-Turn-Left-180 Relax-Turn-Left-90 Relax-Turn-Left-Loop Relax-Turn-Right-180 Relax-Turn-Right-90 Relax-Turn-Right-Loop Relax-Unsheath-Dual-Back Relax-Unsheath-Dual-Hips Relax-Unsheath-L-Back Relax-Unsheath-L-Hips Relax-Unsheath-R-Back Relax-Unsheath-R-Hips Relax-Unsheath-Shield Relax-UnSheath-ToUnarmed Relax-Walk-Backward Relax-Walk-Backward-Left Relax-Walk-Backward-Right Relax-Walk-Drunk-Female1 Relax-Walk-Drunk-Stumble1 Relax-Walk-Drunk-Stumble2 Relax-Walk-Drunk-Stumble3 Relax-Walk-Drunk1 Relax-Walk-Drunk2 Relax-Walk-Drunk3 Relax-Walk-Female1 Relax-Walk-Female2 Relax-Walk-Female3 Relax-Walk-Forward Relax-Walk-Forward-Left Relax-Walk-Forward-Right Relax-Walk-Left Relax-Walk-Right Relax-Walk-Slow Relax-Walk-Slow-Drunk1 Relax-Walk-Slow-Drunk2 Relax-Walk-Slow-Female Relax-Yes Spear-Attack-R1 Spear-Attack-R2 Spear-Attack-R3 Spear-Attack-R4 Spear-Attack-R5 Spear-Attack-R6 Spear-Attack-R7 Swim-Ascend Swim-Ascend-Loop Swim-Descend Swim-Descend Swim-TreadWater Swim1 Swim1-Fast Swim2 Swim2-Fast Sword-Attack-L1 Sword-Attack-L2 Sword-Attack-L3 Sword-Attack-L4 Sword-Attack-L5 Sword-Attack-L6 Sword-Attack-L7 Sword-Attack-R1 Sword-Attack-R2 Sword-Attack-R3 Sword-Attack-R4 Sword-Attack-R5 Sword-Attack-R6 Sword-Attack-R7 Unarmed-Activate Unarmed-Air-Attack1 Unarmed-Attack-Kick-L1 Unarmed-Attack-Kick-L2 Unarmed-Attack-Kick-R1 Unarmed-Attack-Kick-R2 Unarmed-Attack-L1 Unarmed-Attack-L2 Unarmed-Attack-L3 Unarmed-Attack-R1 Unarmed-Attack-R2 Unarmed-Attack-R3 Unarmed-Block Unarmed-Block-Break1 Unarmed-Block-GetHit1 Unarmed-Block-GetHit2 Unarmed-Boost1 Unarmed-Cast-Dual-AOE1_end Unarmed-Cast-Dual-AOE1_loop Unarmed-Cast-Dual-AOE1_start Unarmed-Cast-Dual-AOE2_end Unarmed-Cast-Dual-AOE2_loop Unarmed-Cast-Dual-AOE2_start Unarmed-Cast-Dual-Attack1_end Unarmed-Cast-Dual-Attack1_loop Unarmed-Cast-Dual-Attack1_start Unarmed-Cast-Dual-Attack2_end Unarmed-Cast-Dual-Attack2_loop Unarmed-Cast-Dual-Attack2_start Unarmed-Cast-Dual-Attack3_end Unarmed-Cast-Dual-Attack3_loop Unarmed-Cast-Dual-Attack3_start Unarmed-Cast-Dual-Buff1_end Unarmed-Cast-Dual-Buff1_loop Unarmed-Cast-Dual-Buff1_start Unarmed-Cast-Dual-Buff2_end Unarmed-Cast-Dual-Buff2_loop Unarmed-Cast-Dual-Buff2_start Unarmed-Cast-Dual-Summon1_end Unarmed-Cast-Dual-Summon1_loop Unarmed-Cast-Dual-Summon1_start Unarmed-Cast-Dual-Summon2_end Unarmed-Cast-Dual-Summon2_loop Unarmed-Cast-Dual-Summon2_start Unarmed-Cast-L-AOE1_end Unarmed-Cast-L-AOE1_loop Unarmed-Cast-L-AOE1_start Unarmed-Cast-L-AOE2_end Unarmed-Cast-L-AOE2_loop Unarmed-Cast-L-AOE2_start Unarmed-Cast-L-Attack1_end Unarmed-Cast-L-Attack1_loop Unarmed-Cast-L-Attack1_start Unarmed-Cast-L-Attack2_end Unarmed-Cast-L-Attack2_loop Unarmed-Cast-L-Attack2_start Unarmed-Cast-L-Attack3_end Unarmed-Cast-L-Attack3_loop Unarmed-Cast-L-Attack3_start Unarmed-Cast-L-Buff1_end Unarmed-Cast-L-Buff1_loop Unarmed-Cast-L-Buff1_start Unarmed-Cast-L-Buff2_end Unarmed-Cast-L-Buff2_loop Unarmed-Cast-L-Buff2_start Unarmed-Cast-L-Summon1_end Unarmed-Cast-L-Summon1_loop Unarmed-Cast-L-Summon1_start Unarmed-Cast-L-Summon2_end Unarmed-Cast-L-Summon2_loop Unarmed-Cast-L-Summon2_start Unarmed-Cast-R-AOE1_end Unarmed-Cast-R-AOE1_loop Unarmed-Cast-R-AOE1_start Unarmed-Cast-R-AOE2_end Unarmed-Cast-R-AOE2_loop Unarmed-Cast-R-AOE2_start Unarmed-Cast-R-Attack1_end Unarmed-Cast-R-Attack1_loop Unarmed-Cast-R-Attack1_start Unarmed-Cast-R-Attack2_end Unarmed-Cast-R-Attack2_loop Unarmed-Cast-R-Attack2_start Unarmed-Cast-R-Attack3_end Unarmed-Cast-R-Attack3_loop Unarmed-Cast-R-Attack3_start Unarmed-Cast-R-Buff1_end Unarmed-Cast-R-Buff1_loop Unarmed-Cast-R-Buff1_start Unarmed-Cast-R-Buff2_end Unarmed-Cast-R-Buff2_loop Unarmed-Cast-R-Buff2_start Unarmed-Cast-R-Summon1_end Unarmed-Cast-R-Summon1_loop Unarmed-Cast-R-Summon1_start Unarmed-Cast-R-Summon2_end Unarmed-Cast-R-Summon2_loop Unarmed-Cast-R-Summon2_start Unarmed-Crawl-ToCrouch Unarmed-Crouch-Idle Unarmed-Crouch-ToCrawl Unarmed-Crouch-Walk-Backward Unarmed-Crouch-Walk-Backward-Left Unarmed-Crouch-Walk-Backward-Right Unarmed-Crouch-Walk-Forward Unarmed-Crouch-Walk-Forward-Left Unarmed-Crouch-Walk-Forward-Right Unarmed-Crouch-Walk-Left Unarmed-Crouch-Walk-Right Unarmed-Death1 Unarmed-DiveRoll-Forward1 Unarmed-Dodge-Backward Unarmed-Dodge-Left Unarmed-Dodge-Right Unarmed-Fall Unarmed-GetHit-B1 Unarmed-GetHit-F1 Unarmed-GetHit-F2 Unarmed-GetHit-L1 Unarmed-GetHit-R1 Unarmed-Getup1 Unarmed-Idle Unarmed-Idle-Alert1 Unarmed-Idle-Injured1 Unarmed-Idle-Static Unarmed-Jump Unarmed-Jump-Flip Unarmed-Knockback-Back1 Unarmed-Knockback-Back2 Unarmed-Knockdown1 Unarmed-Land Unarmed-Pickup Unarmed-Revive1 Unarmed-Roll-Backward Unarmed-Roll-Forward Unarmed-Roll-Forward-Loop Unarmed-Roll-Forward-LoopEnd Unarmed-Roll-Forward-LoopStart Unarmed-Roll-Left Unarmed-Roll-Right Unarmed-Run-Backward Unarmed-Run-Backward-Left Unarmed-Run-Backward-Right Unarmed-Run-Forward Unarmed-Run-Forward-Attack1-Left Unarmed-Run-Forward-Attack1-Right Unarmed-Run-Forward-Left Unarmed-Run-Forward-Right Unarmed-Run-Forward2 Unarmed-Run-Left Unarmed-Run-Right Unarmed-Sheath Unarmed-Sprint Unarmed-Strafe-Backward Unarmed-Strafe-Backward-Left Unarmed-Strafe-Backward-Right Unarmed-Strafe-Forward Unarmed-Strafe-Forward-Left Unarmed-Strafe-Forward-Right Unarmed-Strafe-Left Unarmed-Strafe-Right Unarmed-Stunned Unarmed-Turn-Left-180 Unarmed-Turn-Left-90 Unarmed-Turn-Left-Loop Unarmed-Turn-Right-180 Unarmed-Turn-Right-90 Unarmed-Turn-Right-Loop Unarmed-Unsheath-Dual-Back Unarmed-Unsheath-Dual-Hips Unarmed-Unsheath-L-Back Unarmed-Unsheath-L-Hips Unarmed-Unsheath-R-Back Unarmed-Unsheath-R-Hips Unarmed-Unsheath-Shield Unarmed-Walk-Injured